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Guides › Opening moves guide

Backgammon opening roll 6-1: how to play it

The best opening move for 6-1 in backgammon is 13/7 8/7. Makes the bar point and starts a wall. Watch it on the board, then read the idea behind it.

Backgammon start position with arrows showing the best opening move for 6-1: 13/7 8/7. Makes the bar point and starts a wall.

The idea behind the move

With 6-1 play 13/7 8/7: one checker from the 13-point and one from the 8-point land on the bar point (the 7-point). It stands right in front of your home board and blocks the 6s of your opponent’s back checkers.

What comes next

The 6- and 7-points now sit side by side, which starts a wall. The longer the wall, the harder it is for your opponent’s back checkers to get out.

How to read the move

A move like 24/18 means one checker goes from your 24-point to your 18-point. Points are counted from your side: 24 is the farthest, 1 is the deepest in your home board. “(2)” after a move means you play it with two checkers.

Practise it in a free gameCheck a position with ZAR Lens
← Previous roll: 4-2Next roll: 5-3 →

All 21 opening rolls

  • 3-18/5 6/5
  • 4-28/4 6/4
  • 6-113/7 8/7
  • 5-38/3 6/3
  • 6-524/13
  • 6-424/18 13/9
  • 6-324/18 13/10
  • 6-224/18 13/11
  • 5-424/20 13/8
  • 5-213/8 13/11
  • 5-113/8 24/23
  • 4-313/9 13/10
  • 4-124/23 13/9
  • 3-224/21 13/11
  • 2-113/11 24/23
  • 6-624/18(2) 13/7(2)
  • 5-513/3(2)
  • 4-424/20(2) 13/9(2)
  • 3-38/5(2) 6/3(2)
  • 2-213/11(2) 6/4(2)
  • 1-18/7(2) 6/5(2)